Golden Compass
Upon pickup, replace the Act 2 Map with a single special path.
The Actual Golden Compass Path
When you pick up Golden Compass, Act 2 is replaced with this exact 17-step path:
Key insight: Both Elite fights (steps 13 & 15) are immediately followed by Campfires, letting you heal before the boss. The path includes 4 total Campfires and 2 Chests for extra relics.
How It Works
Golden Compass is an Ancient relic offered by Tezcatara (It Which Feeds the Fire), the candle-loving floor guardian who appears at the start of Act 2. When you pick it up, it replaces the entire Act 2 map with a single, predetermined path.
This special path is carefully designed to provide a balanced mix of Elite fights, Rest Sites, Merchants, and combat encounters. It removes all pathing decisions and RNG from Act 2, giving you a fixed 17-step route to follow.
The path is generally more challenging than a typical Act 2 run (2 guaranteed Elites), but offers significantly better rewards — especially for players who want to maximize Elite fights for relics.
Special Path Features
The Golden Compass path includes these guaranteed encounters:
Relic Synergies
Strategy Tips
When to Take Golden Compass
✓ Good Situations
- • Strong deck that can handle multiple Elites
- • Need more relics to complete your build
- • Have Black Star (double Elite rewards)
- • Comfortable with challenging fights
- • Want predictable pathing (no RNG)
✗ Avoid When
- • Weak deck that struggles with Elites
- • Low HP and need to avoid fights
- • Prefer flexible pathing options
- • Already have all the relics you need
- • Want to avoid Act 2 Elites
Comparison: Normal Path vs Golden Compass Path
Normal Act 2 Path
- • 0-2 Elite fights (player choice)
- • 1-3 Rest Sites (RNG dependent)
- • 0-1 Merchant (RNG dependent)
- • Random events and encounters
- • Flexible pathing decisions
Golden Compass Path
- • 2-3 Elite fights (guaranteed)
- • 2-3 Rest Sites (guaranteed)
- • 1 Merchant (guaranteed)
- • No random events
- • Fixed path, no decisions
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