Status Card Slay the Spire 2 Guide

Complete guide to all Status cards in Slay the Spire 2. Status cards are negative cards added to your deck during combat. Learn what each Status card does, how to counter them, and which builds can turn them into advantages.

What Are Status Cards?

Status cards are harmful cards added to your deck or hand by enemies, elites, and bosses. Most are unplayable and clog your hand, while others deal damage or reduce your resources. They make your deck slower and less reliable.

Complete Status Cards List

Beckon
Hand DamageHigh

At the end of your turn, if this card is in your hand, lose 6 HP.

Burn
Hand DamageLow

Unplayable. At the end of your turn, if this card is in your hand, take 2 damage.

Dazed
ClogLow

Unplayable. Ethereal.

Debris
Energy TaxMedium

Costs 1 energy. Exhaust.

Disintegration
Persistent DamageHigh

At the end of your turn, take 6 damage.

Frantic Escape
Scaling TaxMedium

Costs 1 energy. Increase Sandpit by 1. Cost increases by 1 each use.

Infection
Hand DamageMedium

Unplayable. At the end of your turn, if this card is in your hand, take 3 damage.

Mind Rot
Draw ReductionHigh

Draw 1 fewer card each turn.

Slimed
Energy TaxLow

Costs 1 energy. Draw 1 card. Exhaust.

Sloth
Card LimitHigh

You cannot play more than 3 cards each turn.

Soot
ClogLow

Unplayable.

Toxic
Hand DamageHigh

Costs 1 energy. At the end of your turn, if in hand, take 5 damage. Exhaust.

Void
Energy LossMedium

Unplayable. Ethereal. When drawn, lose Colorless Energy.

Waste Away
Energy ReductionHigh

Gain 1 less Colorless Energy per turn.

Wound
ClogLow

Unplayable.

Cards That Benefit From Status

Some builds can turn Status cards into advantages. These cards gain benefits when Status cards are created or removed.

CompactDefect

Transform Status cards in hand into Fuel and gain Block

Flak CannonDefect

Exhaust all Status cards and deal damage for each

IterationDefect

Draw extra cards the first time you draw a Status card each turn

Rocket PunchDefect

Becomes free when a Status card is created

SmokestackDefect

Deal damage to all enemies when a Status card is created

Trash to TreasureDefect

Channel a random Orb when a Status card is created

How to Deal With Status Cards

General Strategies

  • • Exhaust effects remove Status cards permanently
  • • Draw more cards to dilute Status card impact
  • • End fights quickly to avoid Status buildup
  • • Prioritize killing enemies that add Status cards

Class-Specific

  • • Defect: Has multiple Status synergy cards
  • • Silent: Use Discard effects
  • • Ironclad: Exhaust synergies
  • • Necrobinder: Seance transforms them

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