Best Regent Cards in Slay the Spire 2

Complete Regent card guide. Learn the best cards for Star builds, key synergies, and how to build a winning Regent deck.

Quick Guide: Focus on Star generation (Genesis, Glow) and payoff cards (Radiant, Seven Stars). Child of the Stars provides defense.

Core Star Generation Cards

Genesis

2 Energy

Gain 2 Stars at start of turn. Best Star generation card.

Glow

1 Energy

Gain 1 Star, draw 2 cards. Card draw + Star generation.

Royal Gamble

1 Energy

Gain Stars equal to cards in hand. Big Star burst.

Shining Strike

1 Energy

Deal 9 damage, gain 1 Star. Put on top of draw pile.

Payoff Cards (Finishers)

Radiant

0 Energy

Deal 3 damage to ALL enemies per Star gained this turn. Finisher.

Seven Stars

2 Energy / 7 Stars

Deal 7 damage to ALL enemies 7 times. AoE nuke.

Stardust

0 Energy / X Stars

Deal 5 damage to random enemy X times. Flexible finisher.

Comet

0 Energy / 5 Stars

Deal 33 damage, apply 3 Vulnerable + 3 Weak. Single target burst.

Defense Cards

Child of the Stars

1 Energy

Gain 2 Block per Star spent. Best defense card.

Cloak of Stars

0 Energy / 1 Star

Gain 7 Block. Efficient Block generation.

Reflect

1 Energy / 3 Stars

Gain 17 Block, reflect blocked damage. Strong defense.

Frequently Asked Questions

What are the best Regent cards?

Genesis (Star generation), Radiant (finisher), Child of the Stars (defense), and Seven Stars (AoE damage) are the best Regent cards.

How does the Star mechanic work?

Stars are a secondary resource. Generate Stars with cards like Genesis and Glow, then spend them on powerful payoff cards like Radiant and Seven Stars.

What is the best Regent build?

Star scaling build is most consistent. Focus on Star generation (Genesis, Glow) and payoff cards (Radiant, Stardust). Forge builds are also viable.

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