Best Regent Cards in Slay the Spire 2
Complete Regent card guide. Learn the best cards for Star builds, key synergies, and how to build a winning Regent deck.
Quick Guide: Focus on Star generation (Genesis, Glow) and payoff cards (Radiant, Seven Stars). Child of the Stars provides defense.
Core Star Generation Cards
Genesis
2 EnergyGain 2 Stars at start of turn. Best Star generation card.
Glow
1 EnergyGain 1 Star, draw 2 cards. Card draw + Star generation.
Royal Gamble
1 EnergyGain Stars equal to cards in hand. Big Star burst.
Shining Strike
1 EnergyDeal 9 damage, gain 1 Star. Put on top of draw pile.
Payoff Cards (Finishers)
Radiant
0 EnergyDeal 3 damage to ALL enemies per Star gained this turn. Finisher.
Seven Stars
2 Energy / 7 StarsDeal 7 damage to ALL enemies 7 times. AoE nuke.
Stardust
0 Energy / X StarsDeal 5 damage to random enemy X times. Flexible finisher.
Comet
0 Energy / 5 StarsDeal 33 damage, apply 3 Vulnerable + 3 Weak. Single target burst.
Defense Cards
Child of the Stars
1 EnergyGain 2 Block per Star spent. Best defense card.
Cloak of Stars
0 Energy / 1 StarGain 7 Block. Efficient Block generation.
Reflect
1 Energy / 3 StarsGain 17 Block, reflect blocked damage. Strong defense.
Frequently Asked Questions
What are the best Regent cards?
Genesis (Star generation), Radiant (finisher), Child of the Stars (defense), and Seven Stars (AoE damage) are the best Regent cards.
How does the Star mechanic work?
Stars are a secondary resource. Generate Stars with cards like Genesis and Glow, then spend them on powerful payoff cards like Radiant and Seven Stars.
What is the best Regent build?
Star scaling build is most consistent. Focus on Star generation (Genesis, Glow) and payoff cards (Radiant, Stardust). Forge builds are also viable.
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